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ID Title Description Action
108
Algebraic Expressions: Dividing
An animation explaining how to Divide an algebraic expression. Level: Grade 9 and up. Outcome: Use the reciprocal of the equation and common factor to solve an algebraic expression.
115
Algebraic Expressions: Multiplying
An animation explaining how to simplify an algebraic expression by multiplication. Level: Grade 9 and up. Outcome: Factor all numerators and denominators and use cancelling to simply an expression.
162
Algebraic Expressions: Multiplying
An animation showing how to multiply an algebraic expression. Level: Grade 9 and up. Outcome: Use factoring and cancelling of numerators & denominators, then multiply to simplify an expression.
91
Aries Documentation
Documentation for the ARIES SIS system at Seneca College.
194
BEP Activity
Learner calculates the breakeven point for given data.
193
BEP Formula
The formula for calculating break even point.
53
Basic Accounting Equation Case
Interactive exercise that demonstrates user's ability to record 5 transactions within the Basic Accounting Equation.
52
Basic Accounting Equation Exercise
Interactive exercise that demonstrates user's ability to keep the Basic Accounting Equation in balance.
50
Basic Accounting Equation in Action, The
Graphic-based Flash animation demonstrates how three transactions affect the Basic Acounting Equation.
49
Basic Accounting Equation, What is the?
Text-based Flash animation that defines and describes the Basic Accounting Equation, including examples of accounts related to each component of the equation.
98
Body Movement Quiz
Interactive exercise (drag and drop) demonstrating body movement types.
39
Cartesian Coordinate System
An image of the Cartesian Coordinate System, including quadrants, etc. Level: Grade 9 and up. Outcome: Describe the components of the Cartesian Coordinate System.
40
Cartesian Coordinate System
Outcome: Demonstrate plotting points in the Cartesian Coordinate System. Level: Grade 9 and above. Drag and drop activity.
105
Cartesian Coordinate System
An animation illustrating the points on a Cartesian Plane. Level: Grade 9 and up. Outcome: Predict and check the coordinates on a Cartesian Plane.
150
Circles
An animation showing the properties of a circle. Level: Grade 9 and up. Outcome: Describe the properties of a circle: radius, diameter, chord and center.
151
Compound Shapes
An animation showing how to determine the perimeter and area of compound shapes. Level: Grade 9 and up. Outcome: Break up compound shapes to determine perimeter and area of the complete shape.
55
Compound interest
An animation illustrating the concept of compound interest. Level: First semester College. Outcome: Explain the concept of compound interest.
145
Conversion: Celsius to Fahrenheit
An animation showing how to convert degrees of Celsius to fahrenheit. Level: Grade 9 and up. Outcome: Convert Celsius to Fahrenheit.
139
Conversion: Metric
An animation showing how to convert metric units (mg to kg). Level: Grade 9 and up. Outcome: Convert a number from one metric unit to another.
140
Conversion: Metric to Imperial
An animation showing how to convert metric units of cm to imperial units of feet and then to inches. Level: Grade 9 and up. Outcome: Convert metric numbers to imperial units.
171
Cosine Law
An animation illustrating the general form and use of the cosine law. Level: Grade 9 and up. Outcome: Describe the general form and application of the cosine law.
172
Cosine Law Application
An animation showing the application of the cosine law. Level: Grade 9 and up. Outcome: Use the cosine law to determine a missing angle or side in a triangle.
134
Decimals: Addition
An animation showing how to add decimals. Level: Grade 9 and up. Outcome: Add numbers by lining up decimals.
137
Decimals: Division
An animation showing how to divide decimals. Level: Grade 9 and up. Outcome: Divide decimal numbers using long division.
136
Decimals: Multiplication
An animation showing how to multiply decimals. Level: Grade 9 and up. Outcome: Multiply decimal numbers, and determine how many decimal places are required in the resulting number.
197
Effective Teams
Animation, with sound, of stages in team development
109
Expand and Simplify an Equation
An animation explaining how expand and simplify an equation by using FOIL. Level: Grade 9 and up. Outcome: Ability to use FOIL with an equation to simply.
156
Expanding: FOIL
An animation showing how to expand an expression using FOIL. Outcome: Use FOIL to expand and simplify an expression.
34
Exponents: Fractional
Demonstrates simplification of fractional exponents
143
Exponents: Multiplying & Dividing
An animation showing how to multiply and divide exponents. Level: Grade 9 and up. Outcome: Simplify expressions by adding exponents when multiplying terms and subtracting exponents when dividing terms.
125
Exponents: Negative
An animation explaining how to expand negative exponents. Level: Grade 9 and up. Outcome: Use multiplication and fractions to expand exponent.
124
Exponents: Positive
An animation explaining how to expand positive exponents. Level: Grade 9 and up. Outcome: Use multiplication to expand exponent.
157
Factoring Quadratics – x2 coefficient of 1
An animation showing how to factor a quadratic with an x2 coefficient of 1. Level: Grade 9 and up. Outcome: Factor a quadratic with an x2 coefficient of 1.
158
Factoring Quadratics – x2 coefficient other than 1
An animation showing how to factor a quadratic with an x2 coefficient other than 1. Level: Grade 9 and up. Outcome: Factor a quadratic with an x2 coefficient other than 1.
106
Factoring: Common
An animation explaining how to find the common factors for an expression. Level: Grade 9 and up. Outcome: Discover an equation’s common factor and factor the expression.
159
Factoring: Difference of Squares
An animation showing how to factor an expression as a difference of squares. Level: Grade 9 and up. Outcome: Factor expression as a difference of squares.
142
Finding Like Terms
An interactive exercise illustrating how to collect like terms. Level: Grade 9 and up. Outcome: Collect like terms into distinct groups.
132
Fractions: Adding & Subtracting
An animation showing how to add and subtract fractions. Level: Grade 9 and up. Outcome: Convert fractions from mixed to improper, then find a common denominator to add or subtract.
130
Fractions: Improper
An animation displaying the properties of an improper fraction. Level: Grade 9 and up. Outcome: Recall the properties of an improper fraction.
131
Fractions: Mixed
An animation displaying the properties of a mixed fraction. Level: Grade 9 and up. Outcome: Recall the properties of a mixed fraction.
133
Fractions: Multiplying & Dividing
An animation showing how to multiply and divide fractions. Level: Grade 9 and up. Outcome: Convert mixed to improper fractions, then divide fractions by inverting and simplifying.
129
Fractions: Proper
An animation displaying the properties of a proper fraction. Level: Grade 9 and up. Outcome: Recall the properties of a proper fraction.
93
Geometry - Transversal Angles
This interactive exercise (text entry) provides practice for learners in identifying the value of angles formed by a transversal cutting a pair of parallel lines (i.e., corresponding, alternate, co-interior angles).
58
Geometry -- Angles
This animation outlines the basic terminology used in geometry related to angles, including acute, obtuse, right, straight, complementary, and supplementary angles. Level: Grade 9 and up
146
Geometry: Points, Lines, Angles
An animation showing the difference between points, lines and angles. Level: Grade 9 and up. Outcome: Describe the properties and dimensions of points, lines and angles.
147
Geometry: Transversal
An animation showing resulting angles of parallel lines cut by a transversal line. Level: Grade 9 and up. Outcome: Describe the properties of supplementary, co-interior, opposite, alternate and corresponding angles.
111
Graphing Concepts
An animation explaining x and y intercepts, a point on a line, slope and the equation of a line. Level: Grade 9 and up. Outcome: Determine the equation of a line by using x and y intercepts and slope.
110
Graphing Quadratic Equations
An animation explaining how to graph quadratic equations. Level: Grade 9 and up. Outcome: Graph a quadratic equation from a set of points. Shift the graph to see how it affects the quadratic equation
153
Graphing: Inequalities (two variables)
An animation explaining how to solve and graph an inequality. Level: Grade 9 and up. Outcome: Graph an inequality.
47
Graphing: Straight-line
Text describing the concepts involved in straight-line graphing. Level: Grade 9 and up. Outcome: Explain what is meant by the terms point, x-intercept, y-intercept, and slope.
94
Heart Cycle
HTML demonstration showing the stages in the Cardiac/Heart Cycle.
186
Human Cell
Image of a composite human cell. Learning outcome: Identify the main components of a human cell.
187
Human Cell
Interactivity: drag terms to match an image of a composite human cell. Learning outcome: Identify the main components of a human cell.
121
Introducing Looping
Animated walkthroughs demonstrating how to use a while, for, and do/while loop to perform the same function – repetitively printing of lines. The walkthrough allows users to move up and down through the lines of code. Each line of code is paired with an explanation. Values stored in memory are shown as they are modified, as well as all output resulting from the execution of the code.
103
Learning Object Portal
Gateway web site containing information, resources, activities, etc. related to learning objects and repositories.
155
Least Common Multiple
An animation showing how to find the lowest common multiple. Level: Grade 9 and up. Outcome: Use prime factorization and grouping to determine lowest common multiple.
173
MTH149-Topic01: Introduction to Numbers
Unit of mathematics course: introduction to numbers. Includes text, images, animations, and interactivities.
174
MTH149-Topic02: Fractions
Unit of mathematics course: fractions. Includes text, images, animations, and interactivities.
176
MTH149-Topic03: Decimals & the Metric System
Unit of mathematics course: decimals and the metric system. Includes text, images, animations, and interactivities.
177
MTH149-Topic04: Ratio, Proportion & Percent
Unit of mathematics course: ratio, proportin, and percent. Includes text, images, animations, and interactivities.
178
MTH149-Topic05: Algebra & Formulas
Unit of mathematics course: algebra & formulas. Includes text, images, animations, and interactivities.
179
MTH149-Topic06: Geometry
Unit of mathematics course: geometry. Includes text, images, animations, and interactivities.
180
MTH149-Topic07: Linear Equations & Graphing
Unit of mathematics course: linear equations & graphing. Includes text, images, animations, and interactivities.
181
MTH149-Topic08: Sets & Inequalities
Unit of mathematics course: sets and inequalities. Includes text, images, animations, and interactivities.
182
MTH149-Topic09: Factoring
Unit of mathematics course: factoring. Includes text, images, animations, and interactivities.
183
MTH149-Topic10: Quadratic Equations
Unit of mathematics course: quadratic equations. Includes text, images, animations, and interactivities.
184
MTH149-Topic11: Algebraic Fractions
Unit of mathematics course: algebraic fractions. Includes text, images, animations, and interactivities.
185
MTH149-Topic12: Trigonometry
Unit of mathematics course: trigonometry. Includes text, images, animations, and interactivities.
120
Maslow's Hierarchy of Needs
Animation illustrating Maslow's hierarchy of needs.
122
Maslow's Hierarchy of Needs
Text description with animated image.
62
Measuring and charting
Animation that measures and charts penguin heights; frequency distribution. Level: Grade 7
138
Metric System
An interactive exercise displaying metric units of measurement. Level: Grade 9 and up. Outcome: Use powers of ten to convert between different metric units of measurement.
97
Movements of the Hand
Animations of the common movements of the human hand.
195
OOP Concepts: Data Structures
In this unit you will learn how to create user defined data types using C++ structures. Learning Outcomes: By the end of this unit, you should be able to: 1)Select the most appropriate data members to represent a specified object 2)Select the most appropriate data types to create a specified object 3)Write object oriented code to define a structure. 4)Define the terms data members & and member functions 5)Test, debug & modify code for a structure using a test main
196
OOP Concepts: Introduction to Classes
In this unit you will learn to use classes that keep their data private. You will also learn how to write publicly accessible functions to manipulate the data held inside a class. Learning Outcomes. By the end of this module, you should be able to: 1)select the most appropriate data members to represent a specified object, 2)write object oriented code to define a class, 3)write class member functions that maintain data integrity through the use of business rules.
126
Order of Operations
An interactive exercise illustrating order of operations, using BEDMAS. Level: Grade 9 and up. Outcome: Identify what each letter in BEDMAS refers to with respect to order of operations.
127
Order of Operations Activity
An interactive exercise using order of operations. Level: Grade 9 and up. Outcome: Predict the answer for each equation created using the rules for order of operations.
96
Organs of the Abdomen
Interactive exercise (drag and drop) demonstrating the placement of the organs in the abdomen.
154
Prime Factorization
An animation showing how to factor a number into its prime factors. Level: Grade 9 and up. Outcome: Use divisibility and sum of digits to determine the prime factors of a number.
107
Quadratic Word Problem: Compound Interest
An animation explaining how to solve a word problem involving compound interest. Level: Grade 9 and up. Outcome: Rearrange equation to solve word problem.
112
Quadratics: Identifying a, b, c
An animation using drag and drop to identify a, b and c in a quadratic equation. Level: Grade 9 and up. Outcome: Determine which parts of an equation are identified as a, b and c in a quadratic equation.
113
Quadratics: Identifying a, b, c
An animation using drag and drop to identify a, b and c in a quadratic equation. Level: Grade 9 and up. Outcome: Determine which parts of an equation are identified as a, b and c in a quadratic equation.
160
Quadratics: Discriminant with Non-Real Solutions
An animation showing how to determine the discriminant of a quadratic equation with non-real solutions. Level: Grade 9 and up. Outcome: Substitute numbers into discriminant to determine the type of solution.
161
Quadratics: Discriminant with One-Real Solution
An animation showing how to determine the discriminant of a quadratic equation with one real solution. Level: Grade 9 and up. Outcome: Substitute numbers into discriminant to determine the type of solution.
119
Quadratics: Discriminant with Two Real Solutions
An animation explaining how to determine the discriminant of a quadratic equation with two real solutions. Level: Grade 9 and up. Outcome: Substitute numbers into discriminant to determine the type of solution.
117
Quadratics: Rearranging
An animation explaining how to rearrange quadratics into standard format. Level: Grade 9 and up. Outcome: Rearrange quadratic equation into ax*2+bx+c=0 format.
149
Quadrilaterals
An animation showing the different types of quadrilaterals. Level: Grade 9 and up. Outcome: Describe the properties of a square, rectangle, parallelogram, rhombus and trapezoid.
164
Rearranging Formulas
An animation showing how to rearrange a formula. Level: Grade 9 and up. Outcome: Rearrange a formula to solve for a variable.
102
Resistor Colour Codes
An interactive multimedia demonstration to help students determine the value of resistors using resistor colour codes.
135
Scientific Notation
An animation showing how to convert numbers to scientific notation. Level: Grade 9 and up. Outcome: Predict the exponent of a number in scientific notation.
57
Sets -- Venn Diagram
Outcome: demonstrate union of sets using Venn Diagram format. Drag and drop interactivity. Level: Grade 9 and up.
54
Simple Interest Triangle
An image illustrating the simple interest triangle, showing relationship between interest, principle, rate, and time. Level: First semester college.
169
Sine Law
An animation illustrating the general form and use of the sine law. Level: Grade 9 and up. Outcome: Describe the general form and application of the sine law.
170
Sine Law Application
An animation showing an application of the sine law. Level: Grade 9 and up. Outcome: Use the sine law to determine a missing angle or side in a triangle.
45
Slope - Rise & Run
An image illustrating the concept of rise and run between two points to calculate slope. Level: Grade 9 and up. Outcome: Describe how to find the rise and run between two points.
152
Solid Figures: Sphere
An animation showing how to determine the surface area and volume of a sphere. Level: Grade 9 and up. Outcome: Determine the surface area and volume of a sphere given the radius.
163
Solving Equations
An animation showing how to solve an equation involving algebraic fractions. Level: Grade 9 and up. Outcome: Solve an equation involving algebraic fractions.
118
Solving a System of Equations
An animation explaining how to solve a system of equations. Level: Grade 9 and up. Outcome: Explain how to solve a system of equations algebraically and graphically.
123
Team Stages
Animation of the stages in team development.
141
Terms
An animation showing the properties of a mathematical term. Level: Grade 9 and up. Outcome: Describe the components of a mathematical term.
144
Translating Word Problems to Math
An animation showing how to turn a word problem into an equation or expression. Level: Grade 9 and up. Outcome: Translate a word expression into numbers and variables to create an expression or equation.
148
Triangles
An animation showing the different types of triangles. Level: Grade 9 and up. Outcome: Describe the properties of isosceles, equilateral, right angle, and scalene triangles.
165
Trigonometry Basics
An animation illustrating the basic principles of trigonometry. Level: Grade 9 and up. Outcome: Describe the Pythagorean theorem, CAST rule, and trigonometric functions (sine, cosine, tangent).
168
Trigonometry: Graphing Functions
An animation showing how to graph the sine function. Level: Grade 9 and up. Outcome: Describe the graph of a basic sine function.
166
Trigonometry: Special Triangles
An animation showing how to determine the sides and angles of special triangles (right & 30-60-90). Level: Grade 9 and up. Outcome: Describe the relationship among angles and sides for special triangles (right-angle and 30-60-90 triangles).
167
Trigonometry: Special Triangles Activity
An interactive exercise determining the angles and sides of a right angle and 30-60-90 triangles. Level: Grade 9 and up. Outcome: Identify the relationship among angles and sides for special triangles (right-angle and 30-60-90 triangles).
61
Types of graphs
Four kinds of charts from a table of values. Histogram, pie chart, line chart, bar chart. Level: Grade 9 and up.

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